Battlemod, looking for Testers

Share your finished and ready for use addons here.
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atom0s
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Posts: 450
Joined: Sat May 14, 2016 5:13 pm

Re: Battlemod, looking for Testers

Post by atom0s » Fri Jun 14, 2019 10:09 am

Quick rundown of what you need to do:

1. Download the latest snapshot here: https://gitlab.com/farmboy0/ashita-addo ... master.zip
2. Extract the specific addons you wish to use to your Ashita addons folder.

For example if you want battlemod, extract battlemod to: <Path To Ashita>/addons/battlemod/

3. Open the battlemod folder you just made and delete the file named 'windower'.

4. Extract the 'windower' folder from the zip you downloaded above into the battlemod folder you created: <Path To Ashita>/addons/battlemod/windower/

Now you should be able to load and use it in-game via: /addon load battlemod
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Hector
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Joined: Sun Apr 28, 2019 2:29 pm

Re: Battlemod, looking for Testers

Post by Hector » Mon Jun 17, 2019 7:56 am

atom0s wrote:
Fri Jun 14, 2019 10:09 am
Quick rundown of what you need to do:...
Thank you so much, now its working great with me
oceanh
Posts: 2
Joined: Sat Jul 06, 2019 10:09 am

Re: Battlemod, looking for Testers

Post by oceanh » Sat Jul 06, 2019 10:12 am

Hi, is this mod safe to use? Does it send any packets?
Yunamahoutsukai
Posts: 36
Joined: Tue Oct 24, 2017 11:28 am

Re: Battlemod, looking for Testers

Post by Yunamahoutsukai » Mon Jul 08, 2019 1:12 pm

No, it doesnt, packet creation and sending is not supported by the shim atm anyway.
oceanh
Posts: 2
Joined: Sat Jul 06, 2019 10:09 am

Re: Battlemod, looking for Testers

Post by oceanh » Tue Jul 09, 2019 11:28 am

Thank you. I tried it but it doesn't seem to filter the "others" tag, I changed ALL to true, even individually set the rest of the accions to true, but other players outside the party are still showing on the log.

The filters for myself seems to work fine.
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