Search found 25 matches
- Sun Dec 29, 2019 12:56 am
- Forum: Addon Releases
- Topic: HomePoint
- Replies: 13
- Views: 13194
Re: HomePoint
I figured it out for anyone else that may be having the same issue. I didn’t realize I had to delete the “windower file” and then copy paste the whole windower folder into the homepoint folder. Had to do this for several addons and now all are working as intended. Question now is can you use this s...
- Wed Dec 18, 2019 10:37 pm
- Forum: Help and Support
- Topic: Ashita crash
- Replies: 4
- Views: 9279
Re: Ashita crash
Those guys have their own forum (Nasomi). You can try checking there
- Mon Nov 25, 2019 8:47 am
- Forum: Addon Development Support
- Topic: Ideas for moviment
- Replies: 2
- Views: 6669
Re: Ideas for moviment
Thanks atom0s.
That struct is like a namespace?
Sorry to sound too newb but can you give some hints how to put that struct to work? Or a reference where can i learn to implement namespaces.
Thanks in advance
That struct is like a namespace?
Sorry to sound too newb but can you give some hints how to put that struct to work? Or a reference where can i learn to implement namespaces.
Thanks in advance
- Sun Nov 24, 2019 11:14 am
- Forum: Addon Development Support
- Topic: Ideas for moviment
- Replies: 2
- Views: 6669
Ideas for moviment
Hi. Im trying to set up my program for sphere hunting. One feature i would like to add to it is having my char wandering to some specified coordinate in zone. So i would like some sugestions how to do that. Like how to make a char move to a set coordinate (for example im at x=1 z=1, how to make it w...
- Fri Nov 22, 2019 8:20 am
- Forum: General Discussions
- Topic: React
- Replies: 9
- Views: 19380
Re: React
Thanks for the info. I’m not that savvy so this would be a lot of work for me, lol. I have another question somebody might be able to answer though. I see Onevent is similar except it can’t turn or runaway. Can Onevent react to mob “readies” moves however? Ie... equip certain gear when certain move...
- Wed Nov 20, 2019 5:13 pm
- Forum: General Discussions
- Topic: React
- Replies: 9
- Views: 19380
Re: React
Thanks Atom0s
- Wed Nov 20, 2019 7:47 am
- Forum: General Discussions
- Topic: React
- Replies: 9
- Views: 19380
Re: React
Not answering this, but looking the React addon, it uses windowers functions like "run" (windower.ffxi.run) and "turn" (windower.ffxi.turn). Does ashita have equivalent functions or anyone have some insights to how to make functions to execute those windower functions? Tried looking the libs for tha...
- Wed Aug 28, 2019 2:53 am
- Forum: General Discussions
- Topic: Looking for escha/reisen warps and ki buy addon
- Replies: 0
- Views: 8694
Looking for escha/reisen warps and ki buy addon
Hi
Anyone know if there is addons available that can warp in escha/reisen portals and/or that can buy temp/kis from escha/reisen NPCs by using commands?
Thanks in advance
Anyone know if there is addons available that can warp in escha/reisen portals and/or that can buy temp/kis from escha/reisen NPCs by using commands?
Thanks in advance
- Tue Dec 25, 2018 11:47 pm
- Forum: Addon Development Support
- Topic: Help with learning ashita functions
- Replies: 5
- Views: 6560
Re: Help with learning ashita functions
Hi. Thanks for all the input I ticked off most of those items, maybe just need to check better the timer.lib functions. I used a function with coroutine. While it indeed delay the program it freezes the game what i didnt feel confortable with. Do the timers.lib functions also freezes the game while ...
- Sun Dec 23, 2018 8:45 am
- Forum: Addon Development Support
- Topic: Help with learning ashita functions
- Replies: 5
- Views: 6560
Re: Help with learning ashita functions
Hi. Thanks for the responses. During this week i learned a lot about developing an addon and i got close to my goal. But few questions appeared so i would appreciate any help with them: 1. I plan on adding a currency check on my addon, thats something that will prevent buying something if i cant aff...