Search found 364 matches

by atom0s
Fri Apr 13, 2018 8:46 pm
Forum: Addon Releases
Topic: Battlemod, looking for Testers
Replies: 19
Views: 917

Re: Battlemod, looking for Testers

Cheers for doing this, I started something a while back to do this as well when Windower first started doing Lua stuff similar to Ashita's, but never had the time to finish it.
by atom0s
Thu Apr 12, 2018 6:20 pm
Forum: Help and Support
Topic: Game crashes going into ffxi
Replies: 1
Views: 202

Re: Game crashes going into ffxi

That looks like your registry settings for the game is invalid or pointing to the wrong path for where FFXI is installed at.
by atom0s
Mon Apr 09, 2018 12:53 pm
Forum: Help and Support
Topic: back with problems
Replies: 1
Views: 143

Re: back with problems

If you are playing on a private server and using the Check Files trick, you need to delete a dat file first to get it to actually update.
I recommend deleting the file:
ROM/0/0.DAT (Just 1 file, not the entire folder.)
by atom0s
Sat Apr 07, 2018 6:51 pm
Forum: General Discussions
Topic: gamepad button event
Replies: 16
Views: 1088

Re: gamepad button event

You need to use the server id, not the target id if I recall.
by atom0s
Fri Apr 06, 2018 10:59 am
Forum: General Discussions
Topic: I'm Back!
Replies: 1
Views: 152

Re: I'm Back!

Welcome back! :)
by atom0s
Fri Apr 06, 2018 10:59 am
Forum: Help and Support
Topic: Tparty
Replies: 8
Views: 1155

Re: Tparty

Generally to make addons align properly as-is, make your menu resolution match your window resolution.
by atom0s
Wed Apr 04, 2018 6:13 pm
Forum: General Discussions
Topic: gamepad button event
Replies: 16
Views: 1088

Re: gamepad button event

1. GetHandle returns the hook module handle, not the window handle you are looking for. You would want to use: virtual Ashita::aswindowinfo_t* GetFFXiWindowInfo(void) const = 0; Should be: m_AshitaCore->GetFFXiWindowInfo()->Hwnd 2. Ashita does not expose a SetTarget function directly, you would need...
by atom0s
Wed Apr 04, 2018 6:10 pm
Forum: Help and Support
Topic: Tparty
Replies: 8
Views: 1155

Re: Tparty

If you use a non-standard / altered menu resolution it will affect where things show up. All the addons were written before SE added the ability to change the menu resolution (aka UI scale) so they do not account for custom resolution alterations for that.
by atom0s
Wed Apr 04, 2018 6:08 pm
Forum: General Discussions
Topic: Help with Proxy (failed to inject) **Solved**
Replies: 3
Views: 287

Re: Help with Proxy (failed to inject)

Double-check you have all the requirements listed here:
http://ashita.atom0s.com/wiki2/doku.php ... quirements
by atom0s
Sun Apr 01, 2018 11:37 am
Forum: General Discussions
Topic: gamepad button event
Replies: 16
Views: 1088

Re: gamepad button event

Your initial code should be in the plugins Initialize call. If you need to call something constantly to check for data, use the Direct3DRender call for that. As for blocking inputs and such you would have to code your stuff to look for the multiple button presses at the same time and ignore as needed.