Summoner Help

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Raelious
Posts: 5
Joined: Tue Mar 14, 2017 6:07 pm

Summoner Help

Post by Raelious » Fri Mar 24, 2017 1:42 pm

Code: Select all

<ashitacast>
<settings> <!--Contains settings specific to this xml, must be set to true/false to override default-->
	<buffupdate>true</buffupdate>
	<statusupdate>true</statuspdate>
	<hpupdate>false</hpupdate>
	<autoupdate>true</autoupdate>
</settings>
<sets>
	<!-- Avatar Perpetuation caps at -15 in gear -->
	<set name="Idle">
		<main>Nirvana</main>
		<sub>Elder's Grip +1</sub>
		<ammo>Phtm. Tathlum</ammo>
		<head>Caller's Horn +1</head>
		<body>Call. Doublet +2</body>
		<hands>Adhara Gages</hands>
		<legs>Avatara Slops</legs>
		<feet>Caller's Pgch. +1</feet>
		<neck augment="S9389612540231">Prudence Torque</neck>
		<waist augment="S592739371563">Goblin Cest</waist>
		<ear1>Loquac. Earring</ear1>
		<ear2>Moldavite Earring</ear2>
		<ring1>Evoker's Ring</ring1>
		<ring2>Shadow Ring</ring2>
		<back>Shadow Mantle</back>
	</set>
	<set name="TP">
	</set>
	<set name="Precast">
		<body>Marduk's Jubbah</body>
		<feet>Rostrum Pumps</feet>
		<ear1>Loquac. Earring</ear1>
		<back>Swith Cape</back>
	</set>
	<set name="SMNSkill">
		<main>Nirvana</main>
		<sub>Elder's Grip +1</sub>
		<head>Caller's Horn +1</head>
		<body>Call. Doublet +2</body>
		<hands>Summoner's Brcr.</hands>
		<legs>Marduk's Shalwar</legs>
		<feet>Marduk's Crackows</feet>
		<neck>Caller's Pendant</neck>
		<ring1>Evoker's Ring</ring1>
	</set>
	<!-- BloodPact Delay- caps at -15, BloodPact DelayII- caps at -7 -->
	<set name="PreBP">
		<main>Nirvana</main>
		<sub>Elder's Grip +1</sub>
		<head>Summoner's Horn</head>
		<body>Yinyang Robe</body>
		<hands>Summoner's Brcr.</hands>
		<legs>Summoner's Spats</legs>
		<feet>Summoner's Pgch.</feet>
	</set>
	<set name="FlamingCrush">
		<main>Keraunos</main>
		<sub>Elder's Grip +1</sub>
		<ammo>Phtm. Tathlum</ammo>
		<head>Caller's Horn +1</head>
		<body>Call. Doublet +2</body>
		<hands>Spurrina Gages</hands>
		<legs>Avatara Slops</legs>
		<feet>Summoner's Pgch.</feet>
		<neck>Caller's Pendant</neck>
		<ear1>Loquac. Earring</ear1>
		<ring1>Evoker's Ring</ring1>
		<ring2 augment="S8001656">Krousis Ring</ring2>
	</set>
	<!-- BloodPact DMG Gear, followed by Summoning Skill, then Avatar: Magic/Attack Acc/Atk -->
	<set name="BPRage">
		<main>Keraunos</main>
		<sub>Elder's Grip +1</sub>
		<ammo>Phtm. Tathlum</ammo>
		<head>Caller's Horn +1</head>
		<body>Call. Doublet +2</body>
		<hands>Spurrina Gages</hands>
		<legs>Avatara Slops</legs>
		<feet>Caller's Pgch. +1</feet>
		<neck>Caller's Pendant</neck>
		<ear1>Loquac. Earring</ear1>
		<ring1>Evoker's Ring</ring1>
		<ring2 augment="S8001656">Krousis Ring</ring2>
	</set>
	<set name="Cure">
		<main>Iridal Staff</main>
		<sub>Elder's Grip +1</sub>
		<head>Adhara Turban</head>
		<body>Goliard Saio</body>
		<hands>Adhara Gages</hands>
		<legs>Adhara Seraweels</legs>
		<feet>Marduk's Crackows</feet>
		<waist augment="S592739371563">Goblin Cest</waist>
		<back>Prism Cape</back>
	</set>
	<set name="Stoneskin">
		<legs>Shedir Seraweels</legs>
	</set>
	<set name="MagicAttack">
		<main>Keraunos</main>
		<sub>Elder's Grip +1</sub>
		<ammo>Phtm. Tathlum</ammo>
		<head>Adhara Turban</head>
		<body>Shedir Manteel</body>
		<hands>Adhara Gages</hands>
		<legs>Avatara Slops</legs>
		<feet>Nashira Crackows</feet>
		<neck augment="S9389612540231">Prudence Torque</neck>
		<ear1>Morion Earring +1</ear1>
		<ear2>Moldavite Earring</ear2>
		<back>Prism Cape</back>
	</set>
	<set name="Weaponskill">
	</set>
</sets>

<premagic>
	<equip set="Precast" />
</premagic>

<midmagic>
	<if ad_type="WhiteMagic">
		<if ad_name="Cure*|Curaga*">
			<equip set="Cure" />
		</if>
		<elseif ad_name="Stoneskin">
			<equip set="Stoneskin" />
		</elseif>
	</if>
	<if ad_type="BlackMagic">
		<equip set="MagicAttack" />
	</if>
</midmagic>
		
<idlegear>
	<if p_status="engaged"><equip set="TP" /></if>
	<else><equip set="Idle" /></else>
</idlegear>

<jobability>
	<if ad_type="bloodpact*">
		<equip set="PreBP" />
	</if>
</jobability>

<petskill>
	<if ad_type="bloodpactward">
		<equip set="SMNSkill" />
	</if>
	<elseif ad_type="bloodpactrage">
		<equip set="BPRage" />
	</elseif>
</petskill>

<weaponskill>
	<equip set="Weaponskill" />
</weaponskill>
</ashitacast>
I am having trouble trying to get the ashitacast swap into Bloodpact dmg/skill gear. It swaps into the Bloodpact delay- gear accordingly but wont swap to the "SMNskill" set during wards or "BPrage" during rages.
MilatantRav
Posts: 47
Joined: Fri Dec 09, 2016 8:56 pm

Re: Summoner Help

Post by MilatantRav » Tue Mar 28, 2017 6:05 am

What I did for bst was like this because I couldn't get it see the pet ws and change gear.

Code: Select all

<petskill>
      <if ad_name="Razor Fang|Claw Cyclone|Big Scissors|Swooping Frenzy|Sensilla Blades|Tegmina Buffet|Tail Blow|Block Head|Brain Crush|Lamb Chop|Sheep Charge|Tickling Tendrils|Pecking Flurry|Sickle Slash|Mandibular Bite|Sudden Lunge|Rhino Attack|Power Attack|Spinning Top|Double Claw|Grapple|Sweeping Gouge">
      <equip set="PetWS" />
     </if>
    </petskill>
Now it does the pre ready JA gear swap then swaps into the pet ws gear for these listed hope this helps.
Raelious
Posts: 5
Joined: Tue Mar 14, 2017 6:07 pm

Re: Summoner Help

Post by Raelious » Tue Mar 28, 2017 9:37 am

So seperate all of the bloodpacts and list them to use the appropriate sets, thanks I will try that!
matix
Addon/Plugin Developer
Posts: 49
Joined: Sun May 15, 2016 10:46 pm

Re: Summoner Help

Post by matix » Fri Mar 31, 2017 11:25 am

you can also use ad_type inside petskill to check if its 'bloodpactrage', or 'bloodpactward'

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ad_type - These are the possible values when used in <petskill>.
Possible Value: bloodpactrage
Possible Value: bloodpactward
Possible Value: geows
Possible Value: pupws
Possible Value: ready
Possible Value: unknown
Possible Value: wyvern
Raelious
Posts: 5
Joined: Tue Mar 14, 2017 6:07 pm

Re: Summoner Help

Post by Raelious » Sun Apr 02, 2017 8:25 am

matix wrote:
Fri Mar 31, 2017 11:25 am
you can also use ad_type inside petskill to check if its 'bloodpactrage', or 'bloodpactward'

Code: Select all

ad_type - These are the possible values when used in <petskill>.
Possible Value: bloodpactrage
Possible Value: bloodpactward
Possible Value: geows
Possible Value: pupws
Possible Value: ready
Possible Value: unknown
Possible Value: wyvern
I tried it like this originally and it wouldn't swap at all to the appropriate sets per bloodpacts.
matix
Addon/Plugin Developer
Posts: 49
Joined: Sun May 15, 2016 10:46 pm

Re: Summoner Help

Post by matix » Mon Apr 03, 2017 1:09 pm

just to be sure here, you checked with /ac debug? or just via watching the equipment screen(or sometimes its just plain obvious from lack of dmg etc..)? but im pointing this out because it is normal behaviour for your equipment screen to not keep up with ashitacast.
Raelious
Posts: 5
Joined: Tue Mar 14, 2017 6:07 pm

Re: Summoner Help

Post by Raelious » Sun Apr 09, 2017 12:18 pm

matix wrote:
Mon Apr 03, 2017 1:09 pm
just to be sure here, you checked with /ac debug? or just via watching the equipment screen(or sometimes its just plain obvious from lack of dmg etc..)? but im pointing this out because it is normal behaviour for your equipment screen to not keep up with ashitacast.
Yeah I test it all with /ac debug, it doesnt seem to recognize the switch from putting on "prebp gear" into "flaming crush" or "bp dmg gear".
matix
Addon/Plugin Developer
Posts: 49
Joined: Sun May 15, 2016 10:46 pm

Re: Summoner Help

Post by matix » Sun Apr 09, 2017 1:08 pm

I'll try to take look into it further soon
keroro7788
Posts: 13
Joined: Tue May 02, 2017 11:36 am

Re: Summoner Help

Post by keroro7788 » Sat May 13, 2017 5:15 am

I finally ran some testing on my smn xml as well and can confirm this issue as well. So I also had to list every bp individually.
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